Durango wild lands stat gains per 5 skill levels
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We'll include the Eagle and Wolf as variants. The spirit totem barbarian is a creature that draws upon animal spirits to give it unnatural strength in battle, so we're going to focus on the following features and ignore the rest: Rage, Extra Attack, Fast Movement, Feral Instinct, Spirit Seeker, Totem Spirit, and Totemic Attunement.Īdditionally, we're only going to stat out the Bear totem to help focus on one statblock. We're also focusing on combat-related abilities: roleplay-focused "ribbons" like Spirit Walker don't need to be included in our statblocks. Our design goals are simplicity while still capturing the essence of what makes the subclass distinct: reckless attack is a good ability, but it's not crucial to the "essence" of the spirit totem in the same way it is for the berserker. Otherwise, a DM is going to be balk at the statblock due to its complexity. The goal is to fit the statblock onto the column on the right. On top of that, it gets features specific to its subclass: Spirit Seeker, Totem Spirit, Aspect of the Beast, Spirit Walker, and Totemic Attunement.Īs you can see, this is a lot. The spirit totem barbarian gets all of the regular barbarian abilities: Rage, Unarmored Defense, Reckless Attack, Danger Sense, Extra Attack, Fast Movement, Feral Instinct, Brutal Critical, Relentless Rage, Persistent Rage, Indomitable Might, and Primal Champion. I'd like to use this space to outline the process of hacking an NPC statblock out of class features. The berserker's new challenge rating is 4 (1,100 XP). The berserker has an offensive CR of 3 and a defensive CR of 5.
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The berserker makes two greataxe attacks. The berserker's AC includes its Constitution modifier. Damage Resistances bludgeoning, piercing, and slashing from nonmagical weapons.For slightly more of a challenge to your party, you can increase its CR with the following changes: The berserker is a CR 2 creature (450 XP).
Durango wild lands stat gains per 5 skill levels manual#
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